Over the past 3 years I have worked with the Arcadia GameWorks team in creating some really exciting VR titles for both the VR Arcade and Home space. During that time I served as an artist for environments, weapons, props and hard surface assets.
Hailing from our title Critical Mass: Decay Here's one of the many weapons I created - the RAK-105 5.45 x 39mm Assault Rifle. Based on the AK-105 and other Kalashnikov variants, this gun is another video-game classic with a modern, almost futuristic spin.
I was responsible for all aspects of the weapon creation, from design to modeling, UVing and texturing. Renders were created in Marmoset Toolbag 4.