Over the past 3 years I have worked with the Arcadia GameWorks team in creating some really exciting VR titles for both the VR Arcade and Home space. During that time I served as an artist for environments, weapons, props and hard surface assets.
Hailing from our title Critical Mass: Decay Here's one of the many weapons I created - the X-21 5.56 x 45mm assault carbine. Drawing inspiration from the AR-15 platform and many other real-world weapons, this gun is an homage to a classic in both looks and feel.
I was responsible for all aspects of the weapon creation, from design to modeling, UVing and texturing. Renders were created in Marmoset Toolbag 4.